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This 141 page adventure series has 6 chapters and is designed to take characters from level 1 to 6.

 

A foreign power is posing an existential threat to the Kingdom of Arabia as the new king prepares for war, and the PCs have only just so much time to protect their homeland. Ancient magics, Ifrit and royal politics all collide in this six chapter campaign adventure pack.
 

These six adventures are set in the Pax Lexque campaign world, which is detailed in the Pax Lexque Guide, but may be applied to other worlds. It includes 9 new monsters, 13 new spells and expands on 2 patrons from the campaign guide.
 

Also included are rules for handling mass combat between armies.